That’s what I’ve setup already. The player spawning works fine. I did a similar thing like Discodude16 shows in the answer below. (Just the camera rotation is sometime on team 1 facing the wrong direction (character direction/rotation is fine).)
My question is more about the camera-pawn spawning that happens before the actual player character spawn. But I guess I have to set that up as well, like I did the soccer-player character spawn. I just thought that there is some other mechanics behind the spawning system of UE4.
Anyways, your answer made things clearer and now I know, that my attempts were all pretty much right. ![]()