I keep getting this error.
PIE: Warning: Mobility of /Game/MapsAndModes/Maps/UEDPIE_0_MainMap.MainMap:PersistentLevel.PlayerStartPIE_0 : CollisionCapsule has to be ‘Movable’ if you’d like to move.
I’m not moving PlayerStart at all. I don’t know why I’m getting this warning. But is there a way to set that collusion capsule to moveable? It’s a blueprint child of the default PlayerStart and I can’t seem to access any of the transform options in the inherited CollisionCapsule.