Hi,
I’m having a problem where when I place a PlayerStart actor, it uses some other character than the custom one I’ve created.
I am testing this by assigning a jump velocity of 9000 to the FIrstPersonCharacter. Each time I use the PlayerStart, it doesn’t have this property.
I did research online: the usual answer is “Check your gamemode default pawn class, check world settings to override gamemode” etc.
I’ve done all that. Here’s a picture of my gamemode settings:
Here’s a picture of the jump velocity inside the FirstPersonCharacter:
Can anyone help? Thank you guys.