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PlayerID used in SendServerNotification

Hi,

I wanna know if someone succeed on send notification to only 1 player, (using the PlayerID node)

I tried with LinkedIDSstring, no success.

Thx in advances

Im able to broadcast a notification to the team but not directly to a player, do you know any way to send msg to only 1 player ?

A number of places require an integer ‘playerID’ (SendServerNotification for one), has anyone worked out how to derive this?

Cast playercontroller -> ShooterPlayerController then GetLinkedPlayerID will return the same number as you see in the admin gui (ShowMyAdminManager) when you execute getplayeridfromsteamid.

If the player is not in a team then the id is the same as his targetting team, if he joins a team they are different.

But passing this number to SendServerNotification or SendServerChatMessage as the playerID don’t seem to work!

As per the OP I can only seem to make these work for the whole team, using the teamID.

Anyone got player targetted versions to work?

Try using the Client server notification instead
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Thanks will give it a try!