PlayerCameraManager

Hi…

in my level, my character does not own a cameracomponent, the only camera actor is located at a fixed place, is just a static camera looking topdown… When i click Simulate, the only static camera is not rendering my level, instead there is a camera just in the position of my character, but my character does not have a camera… after doing some testings, i noticed that there is a PlayerCameraManager, if i move my character, the PlayerCameraManager moves too… there is a CameraActor too…

I want my topcamera to be the main one, but looks like it is being overrided somehow by PlayerCameraManager…

i still dont understand what PlayerCameraManager is…

Any tip and help will be appreciated…