Player wont move

Hi again,
new set of problems stemming from the fix of the last one has once more brought me here to ask, what am I doing wrong.

to catch you up on speed, my character doesn’t fall through the spaceship mesh any longer so that’s a plus, but now he’s glued to the spot only able to look around. He doesn’t jump, run, walk, nothing, and I can’t have that. Any idea what I’m supposed to do?

My character is Gideon from the UE4 Marketplace and i have him set to pawn so that i don’t fall through the floor anymore since he was defaulted as character mesh. I have him linked to a duplicate of the 3rd Person blueprint, and i have no C++ scripts

Show the movement code

You gotta give us more details like C++ scripts or blueprints of your movement or do you use a character or a pawn, stuff like that.

where do i find that at?

The code or blueprints you made for your character to move.

Make sure to set your Capsule’s mobility to movable and not to stationary or static.

… it’s the standard 3rd person blueprint i have no idea how they programmed it

it already is