Player Transform. Position and Rotation? (Solved)

Looking through the digest I know that we can GetTransform of a Player. However, how do we separate the data given? For example the vector position and rotation?

Never mind, figured it out!

Player.GetTransform().Rotation & Player.GetTransform().Translation

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Trying to get the location of a player and their rotation but can’t seem to figure out where to start. I have tried a few options which just dont seem to be doing anything. I am really new to coding so I’m just lost :smiley:

I have this right now and I think its working but not sure. Is there a way to print the values when after performing GetTransform for the player?

image

Print(FortChar.GetTransform().Translation.X) possibly same for y and z. I’m not sure how to string format in verse just yet.