Player sticking on stair steps

Found a fix, but I’m not sure if it’s a proper way to fix the problem.

I went to the Walkable Slope Override tab (under Static Mesh Settings) for the static mesh and set the following:

** Walkable Slope Behavior: Increase Walkable Slope
** Walkable Slope Angle: 90.0

Now the player glides up and down the steps without any problems.

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