Hey guys its HelloWorldTerabyte (again ,
So I was making this sprinting system, just the other day. Everything is working fine, stamina and all that. But everything is controlled in a simple easy to break booleans. So for example I wrote if not stationary and the left shift is pressed(and some long stuff). Set this variable to true and stuff. Then on the Tick i changed the speed and controls and stuff. So what I want to now is do UE4 still have “States” like UE3 days. Or is there a another way I can make this safe and not break this easy.