It seems to be the same place the camera moves to when hitting ‘2’ in the Editor. I’m looking on the web for a Key Reference but can’t find what ‘2’ refers to yet.
I recreated the problem today in a clean project. What I think happened is that I clicked Play From Here inside a solid trigger volume and Unreal, instead of placing me in the nearest usable area to play from, spat me out of the world entirely.
Is your game mode set to the right one, and the pawn is also your right pawn? If you dont have the game mode set, then it’s using the default pawn which cannot move and is at 0,0,0.
It’s only happened the once since creating a new project but technically I haven’t resolved it.
I can add that there was an unspecified error in level blueprint that was probably causing it. If you could help me find the meaning of the error that might help.
It just said "error…{map name} on launch every time. That’s all I know.
I am marking this topic as resolved for tracking purposes, as we have not heard from you in a few days. If this issue persists, feel free to respond to this thread. For any new issues, please create a new Answerhub topic.