My player start says “bad size” though I do not see any collisions crossing into it, and when I spawn into the game, the player immediately teleports to this random location across the world into the abyss. This only started recently after I started adding some new items to the map, but idk if that would have caused it.
It’s like there’s some invisible, massive collision field causing the player to just clip out of it, but there’s nothing around the area the player actually clips to, and selecting everything in the map did not show anything large or far away. I am so confused. And the player moves squarely backwards whenever I start, if that is useful at all.


