Player Spawns Below Level in Standalone Game

Hey all, strange issue I’m experiencing. I have a large tiled landscape using world composition, and my Player Start is placed outside of the coordinate bounds. When I play from the Player Start within the editor, everything works just fine. However, when I try to play the standalone game, my character spawns a fair distance below the landscape, but it appears to be at the location of the Player Start. If anyone could shed some light on this I’d appreciate it, thanks.

Wow sorry, I’m an idiot. Just in the event that anyone else gets stumped by this… I figured it out. When playing in the editor, it doesn’t seem to matter whether you’ve saved your changes or not, it uses the current information. Playing from a standalone however only uses your saved data. So in other words if you have this issue, make sure your Player Start is where you want it, save everything, and relaunch the standalone game and it should be fixed. -_-