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Player Counter Device, 1 per team
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Either
A player reference device, have a player reference device registered to each initial spawn and use its activate function to teleport or to change a players class for next round spawning.
Or
A mutator zone, enable a mutator zone and use the on enter event to teleport them -
Enabling/disabling spawnpads doesn’t seem to work over rounds, I have found changing class with class specific spawnpads works best for spawning in different places each round.
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