Player Spawner Device Enable/Disable visuals request

It would be nice to have a visual change with player spawners when you Enable/Disable them. When enabling, the spawners should light up an emissive color related to the spawners team index, while when disabling spawners, they should turn a matte red. You can see these visuals at the moment, but only if the spawners are enabled/disabled on game start. Having the visuals change when you enable/disable spawners with functions would massively help with testing more complex spawn systems.

@LosesoIcanwin Thank you for your feedback. While I cannot guarantee a response, I can confirm that this has been forwarded to the appropriate team.