I am trying to respawn eliminated players in the spot that they are eliminated. I cant seem to figure it out using the feedback in the forums.
dumb idea don’t trust me but, have you tried setting up a variable that checks if the player is dead then gets the location, then you can set that to equal the new respawn point. i would set it as a boolean that checks if dead as an input then outputs actor location, again I am not a professional so ignore this if it seems wrong.
Thank you so much for your reply. I am working in creative though, not UEFN. Unless these are creative terms that you are using and they are just way over my head, haha.