I finally fixed several things that were wrong with my level by project settings and blueprints but now I have another issue, now that I’m finally beginning to need to delve past terrain editing etc.
Almost everything works perfectly player character now except pitch rotation past 90 degrees.
Hope I’m explaining that right, and if I am how is that fixed.
This worked fine originally so I’m not sure what I may have done but now this seems to be all that’s left to fix.
Its causing me to be able of course to look UP as far as needed, and also causing weird clipping issues as I rotate camera around on anything but level ground.