Player pawn won't change

Can it not be changed period, or am I missing something?

So far, I’ve tried forcing a different PrimalGameData, GameMode and even default player for a level, but even inside the ADK it uses the default. Editing the inventory and status components works, but not the pawn itself.

Never mind, turns out I forgot to replace gender definitions in PrimalGameData. Stupid me. :stuck_out_tongue: