I have a Player Start placed in the world, no other cameras or actors that could be possessed. I’m overriding Game Mode in the level’s world settings and am setting the default pawn to be a custom Pawn. Despite this a non-movable Camera Actor always gets spawned at (0,0,0) instead of my custom Pawn.
Hi Bebo, Welcome to the Forums.
It sounds like you have everything set up correctly.
One thing to try would be to avoid the PlayerStart / GameMode systems entirely.
Try placing your pawn directly in your level and changing ‘Auto Possess Player’ on it to “Player 0”
At very least it could help you determine if the problem is in your pawn or not.
Hope that helps!