Player Not Recieving Damage

I’ve been following this tutorial:
I cannot get my character to receive damage no matter what change I make to the blueprint. Everything seems the exact same so I have no idea. Any help would be great, thanks!

If theres any more pictures or explaining needed for further understanding then I will provide that. Just wanting this fixed.

I do now. Although I don’t know what to do to the function I have now created. The player still isn’t being damaged.

So you mean just cut the code from Apply Damage and place it into the function “DamagePlayerCharacter” then connect them?

Still doesn’t work. Could it be something with my enemy and players collision? Or with the blueprints in FPChar?

I have applied print strings to all and it seems these two things don’t work. I have no idea why. I’ve been switching around names, deleting and redoing, nothing seems to work.