Player not jumping when the A or D key is pressed


When I press either the A or D key the player does not jump immediately. For a little context for my code the reason for the booleans is because the player unlocks its mechanics over the course of the game.

If this is the behavior you want, then only check x value - if it is greater OR lesser than 0 then don’t jump else jump.

Sorry what node would I have to put?