Player Mesh Shakes when moving particular directions, why?

Any idea why? I have recorded the issue.


Standing still and aiming is fine, also moving forward isn’t too bad, but moving any other direction or looking around while moving causes this shaking.

I don’t know why.

EDIT: as additional information, this only happens to a first person view, I’ve tried every setting individually on the camera component however.

I figured it out, ive been on this issue for 2 days before i asked here OMFG.

The solution was hidden under the character movement component, i was just scrolling through everything and looking for things with the yellow arrow.


thank you thank you thank you argh been stuck on this for forever