How can I make a player invisible to others but not to his pov, and is it possible to add a scale for instance if he moves he becomes more visible and if he stops he goes down to the min value set.
Hi HanneSolo94
On the mesh, there should be a checkbox “Owner No see” or “Only Owner See”.
Providing your networking is setup correctly, this will resolve your problem without having to do scaling.
You could botch the job by firing a “Client only event” to hide your mesh, this way the command will only operate on the owning client and not the server or remote instances. However, as I said, this is a dodgy work around.
Good luck.
Alex