I’m trying to fix an issue where if the player picks up a physics object into physics handle. When the player moves
around while holding the object. The physics object lags behind when the player moves around.
Increasing interpolation introduces stutter and no value fixes the issue anyways.
How do I make a held physics object not have momentum gained from the movement of the player or lag behind the players general movement.
I’ve been trying all sorts of variable settings and nothing seems to keep a held physics object in place it just keeps lagging behind target location when I move around.
How do I keep grabbed physics objects at location set. While player moves around held objects slightly lag behind location on player movement?
Please any help would be much appreciated.
Thank you very much.