How can I control my player height via BP, I started a movie project and my default camera keeps sinking for some reason?
I’m wondering if I should copy everything into an FPS map instead?
Also is there a way to control player movement speed?
How can I control my player height via BP, I started a movie project and my default camera keeps sinking for some reason?
I’m wondering if I should copy everything into an FPS map instead?
Also is there a way to control player movement speed?
That makes total sense—player height does matter a lot for collision, camera view, and level design. You’ll want to adjust the capsule or collision component so the height and eye (camera) position make sense together, so the world doesn’t feel “off.”
If you tell me what game type (fps? third-person?) I can suggest specific values or formulas you can try.
Hi Linda, it’s the movie mode, I think it uses the standard player pawn.
the problem is when I try to edit it I can only see the c++ class and no blueprint so I cant edit it.
Btw: By movie mode I mean when you have the various options for type of project ie first person, there’s also an option for movie and that’s the one I’ve chosen and am having problems