I’ve been searching on these few systems for the past 14 days and I have utterly confused myself beyond repair. I’m not even sure what I should ask here.
I know there are ten thousand threads about the Player Health and an additional ten thousand on causing damage to the player. Everyone I’ve tried to follow has failed with one error or another while compiling. I probably should have saved a couple to ask but got frustrated and deleted it and restarted.
I will have no UI for a health bar, only thing that I’m hoping to do is have a material popup on the UI covering the screen. The player is either alive or they are dead. There is no in between. Which, I think, is throwing me off on understanding the other threads about health systems. Could someone link me a thread, blog or video with a basic health system.
Damage System:
I have 2 meshes, each one I’ve created a BP for. Both of these meshes will cause instant death to the player, again there is no in between for alive and dead.
I have 9 levels created and I would like to do as little BP’ing as possible with these meshes. So I created a BP for the meshes and would like to have the damage system in the BP for the mesh… Does this make sense to do this?
The meshes will be used numerous times in each level.
Again, with the amount of searching, reading and watching I’ve done, I’ve confused myself with damaging the player.Again, Could someone link me a thread, blog or video with a basic damage system.
I really do hate having to bring up another thread, but out of the two dozen or more things I’ve tried I haven’t gotten anything to work correctly. Maybe it’s just a bad month for me to try to learn something new, who knows.
Anyway, any help would be highly appreciated for my confused brain.
If you need to know something, I’ll do my best at getting that info for you, I’m still learning the layout and what everything does in UE4.
Edit:
slight typo and:
I forgot to mention, this is a 3D Side Scroller with Starter Content.