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Player freezing up when I walk to a low area of the landscape

While using the 1st person blueprint template, I made a large landscape which works fine except when I walk/spawn in a much lower section. It just stops moving. The editor doesn’t freeze up, only the player character. Is there some Player Bounds I’m not setting? I haven’t found anything like that so far to tweak and I couldn’t find it in the forums either. I know it has to be something very simple, thanks in advance. :slight_smile:

Go into the world properties and change the height of the killZ

KillZ -> kills the player when he reaches a certain height :slight_smile:

Argh, that was way too simple. /forehead slap. I blame lack of sleep. Thanks! :slight_smile: