Hello!
I’m wanting to create a Spline system for my 2D/3D hyrbid platformer, and want to make splines the player can get close too and be stuck on so they can follow bendy roads in 2.5D or certain paths in 3D, however, all tutorials on Splines just set the entire game on a spline, I want a Spline actor that’s something I can place separately in the Level for certain moments but there’s not a lot of good documentation on this. Any pointers on where to get started or is there documentation for this somewhere?
Thank you in advance!