burada ki gibi bir ölme sistemi nasıl yapılabilir? 20.saniyedeki gibi bir ölüm değilde 31.saniyede NPC first person karakteri tutup havaya kaldırıyor.böyle ölüm şeklini oyunumda nasıl yapabilirim?
In my case I would create animations in blender both NPC and player character and that 's it. You can place a camera in your world and make levels sequences . Just use SetViewTargetWithBlend and control the camera you want to use.
There are countless tutorials for everything
Grab a camera and place it in your world
2)Try this. The game begins, the camera you placed is running and after 1s the camera is back on your player character. That 's about watching from different camera angle. (About your first video). If you want the new camera moving you need to see Add level Sequence by clicking Cinematics on the toolbar in unreal (Between Build and Blueprints). Just watch some tutorials about Level Sequences.
About animations. You have to use another program called blender and make your own animations (like grabbing your character, cut fingers, slap the character or literally anything), I 'm not very familiar with blender but there are countless tutorial and courses.