I mean this menu every game has: assign keys to actions (like: walk forward, strafe left, run, fire , etc.)
I’m trying to do it in BP but it seems there are not enough functions exposed to BP to do so.
What is needed: see which key is assigned to which action/axis, detect which key/button/stick is pressed, change key assignment, save preferences.
Is all that possible with BP only or code is needed? I don’t mind to do code, just prefer to use BP as much as possible.