Hello! This is my first post here
So, I’m new to Unreal Engine (two months in), using version 4.27. I’m having trouble finding a way to manage Collisions and a PlayerController (using Mouse as an input mouse).
Whenever I click on an Actor (or a Widget Component), and a Collider is in the way between the mouse pointer and the Actor I need to click on, the collision doesn’t happen.
How I need to setup the collision filter in such a way that ignores the mouse? Or there is an option in the Player Controller itself where I can make the mouse filter the collision with certain actors (yet being able to click on other actors)?
I hope this makes sense. Thanks in advance to anyone who is willing to help!