Hi, Im currently doing a space ship fighting game in which the players are able to customize their ship before the actual fight happens, in the ship selection screen, the player can modify their ship type, weapons and etc. The game is a console game which will allow 4 players to connect to one console to play it. The problem Im facing now is that everytime a new player entered(new controller connected), the player have to press the same button combination to reach the ship selection screen even if there is another player at that screen already. When the new player enter the ship selection screen, his/her ship selection menu will overlap the previous player’s ship selection menu. Is there a way which I can translate the menu(UMG Widget) depending on how many controller entered?