Hi,
I’m trying to create a player controller which can posses player characters and pawns and so have tried to add the spring arm and camera to the player controller, however whenever I create a controller it already has a camera, which I cannot edit or even select. And so when I create a new camera I cant make it the one the player sees through.
All help appreciated.
Thanks
The camera you see is default camera created by default CameraManager. You cannot edit or change it.
And you shouldn’t add camera or spring arm to Player Controller. Controller handles various things for player, but its for logic, not for components.
Who must contain custom camera is your Character or Pawn. Its class must specified as default pawn class in your GameMode class.
When you create Character for your game, and add some camera component to it, CameraManager finds it and uses as player’s camera.
Did you ever figure this out?