Player collision with keyed object

Hi,

I’m trying to setup collision on a player and a horse carriage but I can’t get it work.

So I have very simple scene:

a ground

a carriage which has keyed animation

and a player

I would like the player to ride on the carriage but I can’t figure out how.

https://docs.unrealengine.com/latest/INT/Engine/Actors/SkeletalMeshActors/index.html

I thought that “Create Physics Asset” and enabling “Per Poly Collision” should do it, but unfortunately that’s not the case.

So then I’ve found the following page:

But selecting everything in the hiearchy and turning collision on doesn’t do it. What settings am I missing?