Hi,
I’m trying to setup collision on a player and a horse carriage but I can’t get it work.
So I have very simple scene:
a ground
a carriage which has keyed animation
and a player
I would like the player to ride on the carriage but I can’t figure out how.
https://docs.unrealengine.com/latest/INT/Engine/Actors/SkeletalMeshActors/index.html
I thought that “Create Physics Asset” and enabling “Per Poly Collision” should do it, but unfortunately that’s not the case.
So then I’ve found the following page:
But selecting everything in the hiearchy and turning collision on doesn’t do it. What settings am I missing?