Player character facing the wrong direction on Begin Play.

Can anyone tell me why when I begin play my Player Character is facing the wrong direction? The character should be facing left but for some reason the character instead has his back to the camera at the start of play.

If I move the character then the character behaves properly, so I’m not sure why happening.

Anything? It might be a minor problem in the grand scheme of things but it really, really irritates me. It also might be connected to another problem I’m having with a camera blueprint I’ve been attempting to experiment with.

I finally managed to figure it out. It turns out that the PlayerStart component was facing the wrong direction and that I had to rotate it in order to get my character to face the right direction.