Player Character Cannot Move After Taking Melee Damage

Player Character Taking Damage & Death


Player Character Heavy & Primary Weapon Collision and Damage

Player Character Combos

AI Enemy01 Melee Collision & Damage

Thanks for taking a look. Also, the “ranged” Enemy AI attacks are done through the Animation Blueprint because at the time, that was the only thing that worked since the AI Behavior Tree and AI Controller are modeled somewhat after the Advanced AI Tutorial Series here on Unreal Engine. This was raising some suspicions and I was thinking about moving the melee collision and damage scripts to the Animation Blueprint as part of the attack sequences there. I am fairly new at all of this and am barely learning programming so you’ll probably see a lot of unconventional ways of accomplishing a simple task.

Thanks again.