Hey guys, I’m facing a problem.
I wanted to make a project based on the “Top-Down” template. It’s based on the Hamiltonian Path Problem
In the game the player has to somehow reach through doors from one corner to the other (Not explaining the boring large bunch of useless info) across each and every room
once the player reaches a room through a particular door, it gets locked and he can’t use the same door again to exit the room. I change the Door’s Material to show it to the player. The doors open vertically upwards and downwards. I’ve used Timelines for that. Now something’s Troubling me. Even if the door is opened the player can’t go through the door, due to some collision issues. If I change the collision presets other than default then the door is useless. Please help and revert back with a solution.
This is the Door’s Blueprint. Collision Presets - Default.