player can see through walls when the move their camera towards edge @Everynone

Make your capsule on the player Character larger, and if the camera is big reset it to regular transform 1,1,1

You’re capsule appears to be a bit small and the camera a bit large
if that’s not the case that’s fine too just make the capsule slightly larger

In the details panel on the left ( in case you didn’t know ) each component you select there has it’s own details that can be changed in relation to the parent ( whatever they are nested under )

Failing that there’s practically only two other options, changing the near view clipping plane ( not recommended ) or using a spring arm ( not ideal for 1st person )