Hey!
So, I have a bed in my game, when player uses that bed, i make a view target blend to camera outside the house, and after stamina is full, player “wakes up” and I make view target blend back to player camera - the problem is that after going back from outside house camera to player camera, a player camera is placed noticably lower than default.
You could see on this video that player camera before sleep is placed high above the stove, after sleep is placed noticably lower.
Yep, it worked! Thank you
I use == because stamina is clamped to 100.0, so stamina is never more than 100.0 - if that’s what you mean. Unless with Clamp we also can’t be sure that the stamina value is not, for example, 100.000023? I’ve never have problem with that