When I freshly updated from 4.10 to 4.11, my character spawns from the playerstart, but animations nor input work like it’s not connecting to my C++ class or something. 4.10 works fine. any ideas ?
After I figured out what the actual issue was (tick stopped working ) Other’s had the issue. The fix is to add Super::BeginPlay(); in your BeginPlay function like:
void AMyActor::BeginPlay()
{
Super::BeginPlay();
//mystuff.........
}