Just started setting up level streaming in my Side-scrolling game. Persistent level just has the sky/playerstart etc. I set the first level to be loaded/visible at start but the player loads before the level has time to load in. So I found out checking delay start in your Gamemode allows the level to stream in before the player is spawned. However now the level does load before the player but the player now always spawns as spectator. So I’m stuck.
I have a work around for now but long term it’s something I want to get fixed.
Thanks in advance.