Playback video and Live camera input stop, when starting sequence

Trying to render a scene with 3 Planes that playback videos or have live camera input. When I start my camera sequence they all just stop. Does anyone know how to keep them going? The input comes from a media bundle that is a material instance (cause of chroma key), but i have to reload it after starting the sequence.

Try adding the media inputs to a media track in the sequence…

I found this OWL plugin and it works with their cameras and outputs