does anyone know how to make it so it plays a sound when someones killed? i added a tracker so when it increases it should play a sound for the specified class but it doesnt i dont know why
does anyone know how to make it so it plays a sound when someones killed? i added a tracker so when it increases it should play a sound for the specified class but it doesnt i dont know why
Can you show your blueprint, please?
And if it isn’t simple, that’s why it’s not working.
i do not have a blue print i was doing it in fortnite