Switching to the function Play / Simulate - Current Camera Location, is not working at all, it was working last week, now it is broken and doesn’t function in my project. What can I do to get this functioning again, other than making a brand new level / map blueprint? Since the levels are not very small, being only able to test from player start is unacceptable.
I haven’t messed with any NavMesh settings, and did not program the code to load only at the default player start.
This project was created with the FPS template, with C++ code enabled, and with Android settings checked; starter content was not enabled to save space. Only thing new I did was update to 4.26.1.