I’m not exactly a UE noob so I’m a bit frustrated here.
I have the following animation blueprint.
Notice the slot node
I have the following montage
Notice the slot matches
and after running the following code
nothing happens.
I’m positive the animation blueprint is applied to the skeletal mesh, that the skeletons match, and that this code is actually called where I expect it to get called. All the animations I play from inside the animation graph work, so it’s just the montage that doesn’t work, and I’m confident the On Complete
event is called and the montage isn’t interrupted. What am I missing?
EDIT: a few more details
I’ve added an anim notify here
and I react to it in the anim bp event graph by printing
and sure enough, it gets printed