I’m new to Unreal Engine, and I’m looking for a way to play specific animation montages one after one. Of course, I could do this programmatically in C++. But according to this Play Montage there is a function “Play Montage”, which has “On Completed”. This would allow me to achieve my goal. I’ve also seen in different video tutorials how this function will be used.
I have a Skeletal Mesh Component in my Actor object. Unfortunately this function is not available in the list of the functions at all.
What am I missing?