Play Mode seemingly crashes with an empty stack trace

Hey I’m quite new to unreal and have encountered varoious crashes, but all were very telling with the stack trace in where the error was happening.

Now tho I have a random crash that cannot be reproduced but sometimes happens like 2 minutes into play mode:

The crash report itself states:

And the logs just say fatal error:

[2024.10.22-12.33.43:879][542]LogDebuggerCommands: Repeating last play command: Selected Viewport
[2024.10.22-12.33.43:886][542]LogPlayLevel: PlayLevel: No blueprints needed recompiling
[2024.10.22-12.33.43:886][542]LogPlayLevel: Creating play world package: /Game/Maps/UEDPIE_0_EliasTestMap
[2024.10.22-12.33.43:888][542]LogPlayLevel: PIE: StaticDuplicateObject took: (0.001927s)
[2024.10.22-12.33.43:888][542]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Maps/EliasTestMap.EliasTestMap to /Game/Maps/UEDPIE_0_EliasTestMap.EliasTestMap (0.001967s)
[2024.10.22-12.33.43:892][542]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms
[2024.10.22-12.33.43:893][542]LogWorldMetrics: [UWorldMetricsSubsystem::Initialize]
[2024.10.22-12.33.43:894][542]LogPlayLevel: PIE: World Init took: (0.001025s)
[2024.10.22-12.33.43:901][542]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True
[2024.10.22-12.33.43:901][542]LogAudioMixer: Display: Audio Mixer Platform Settings:
[2024.10.22-12.33.43:901][542]LogAudioMixer: Display: Sample Rate: 48000
[2024.10.22-12.33.43:901][542]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
[2024.10.22-12.33.43:901][542]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
[2024.10.22-12.33.43:901][542]LogAudioMixer: Display: Number of buffers to queue: 1
[2024.10.22-12.33.43:901][542]LogAudioMixer: Display: Max Channels (voices): 32
[2024.10.22-12.33.43:901][542]LogAudioMixer: Display: Number of Async Source Workers: 4
[2024.10.22-12.33.43:901][542]LogAudio: Display: AudioDevice MaxSources: 32
[2024.10.22-12.33.43:901][542]LogAudio: Display: Audio Spatialization Plugin: None (built-in).
[2024.10.22-12.33.43:901][542]LogAudio: Display: Audio Reverb Plugin: None (built-in).
[2024.10.22-12.33.43:901][542]LogAudio: Display: Audio Occlusion Plugin: None (built-in).
[2024.10.22-12.33.43:902][542]LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
[2024.10.22-12.33.43:970][542]LogAudioMixer: Display: Using Audio Hardware Device Headphones (WH-1000XM3)
[2024.10.22-12.33.43:972][542]LogAudioMixer: Display: Initializing Sound Submixes…
[2024.10.22-12.33.43:972][542]LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
[2024.10.22-12.33.43:972][542]LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
[2024.10.22-12.33.43:972][542]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=3
[2024.10.22-12.33.43:972][542]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=3
[2024.10.22-12.33.43:974][542]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=3
[2024.10.22-12.33.43:974][542]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=3
[2024.10.22-12.33.43:974][542]LogInit: FAudioDevice initialized with ID 3.
[2024.10.22-12.33.43:974][542]LogAudio: Display: Audio Device (ID: 3) registered with world ‘EliasTestMap’.
[2024.10.22-12.33.43:974][542]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 3
[2024.10.22-12.33.43:976][542]LogLoad: Game class is ‘BP_MainGameMode_C’
[2024.10.22-12.33.43:978][542]LogWorld: Bringing World /Game/Maps/UEDPIE_0_EliasTestMap.EliasTestMap up for play (max tick rate 60) at 2024.10.22-14.33.43
[2024.10.22-12.33.43:978][542]LogWorld: Bringing up level for play took: 0.001662
[2024.10.22-12.33.43:979][542]LogOnline: OSS: Created online subsystem instance for: :Context_2
[2024.10.22-12.33.43:989][542]PIE: Server logged in
[2024.10.22-12.33.43:990][542]PIE: Play in editor total start time 0.107 seconds.
[2024.10.22-12.35.35:360][158]LogWindows: Error: === Critical error: ===
[2024.10.22-12.35.35:360][158]LogWindows: Error:
[2024.10.22-12.35.35:360][158]LogWindows: Error: Fatal error!
[2024.10.22-12.35.35:360][158]LogWindows: Error:
[2024.10.22-12.35.35:360][158]LogWindows: Error: Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x0000000000000000
[2024.10.22-12.35.35:360][158]LogWindows: Error:
[2024.10.22-12.35.35:360][158]LogWindows: Error:

If someone has encountered a similar issue or could point me in the right direction to why this happens, I would be very grateful!

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