Hi All
Been searching around for days trying many different methods but none of what I’ve found seems to be working. It’s probably crazy simple and that’s why there’s not much on this topic but basically the title says it all. I need to be able to play or stop a matinee from my HUD blueprint, since the matinee object can’t be inside of the HUD object it has to remain in the level blueprint. Of course I can get it to play just fine from there on level startup but eventually there’s going to be different sequences accessible from the menu so I need to get this working right away. In the screens below I’ve tried using an event dispatcher to no avail.
Any help on this would be awesome! and a heads up, I’ve watched all the blueprint communication tutorials and gone through the blueprint communication example level. So I’ve probably just missed something minor.