Play level sequence animation after X time idle?

Hi all,

I’m trying to make a screensaver kinda thing in Unreal. I’ve got my animation as a level sequence and I just want to make it play after 2 mins of no input to the game so it acts as like a screen saver but in-game? I’m not sure how to tell Unreal to play the sequence if nothing happened for 2 mins… can anyone help?

Thanks in advance!

“Any Key” run into a “Retrigrerable Delay” node.
From the delay node, run into a “Play” node.
“Begin Play” should also run into the delay.
Add a “Stop” node before the retriggerable delay so you can inturrupt the animation (you might have to first get a reference to the animation and drag out from that to search for stop and play nodes).