Sorry, that also didn’t help. But the problem is now fixed by using an unorthodox method. In the end I just opened a (first person) project with starter content (so that there is basic settings or something?) migrated everything there, but I made sure not to override anything so that everything was set to the default “value” (code? idk :p). Now it works, I just have to move all my assets. Weird how migrating it to an empty project could still cause problems though. Guess I’ll just have to update my engine at some point.