Play in Editor and in Standalone Window?

Hi, this might be a super stupid question, but is there a way to reflect the same state of my game in the editor while “playing” it in the standalone preview window, to see it from other perspectives and observe that the blueprints doing what I meant them to do, like in that other engine?

When you play in editor, you can press F8 to un-possess the character and then, while the game is still in progress, you can move the camera around and adjust editor settings etc.

( although they will be lost on stop play, it still gives the opportunity to do this ).

Thank you so much for your answer. Do you happen to know how to un-possess in the Standalone window, or in the main editor window while the thing is running in the Standalone window, in parallel?

It doesn’t work in standalone I’m afraid.